![]() ![]() The mentioned pack in this post already extracts the textures with the correct folder name. Note that the pack of textures extracted to the hires_texture folder must have the correct name of the game. This process can be repeated for any N64 game that has a high resolution pack of textures. Then, select Mudlord’s Rice Video Build 6.1.4 as the Default Video Plug-In. After that, open the emulator’s default video plug-in by going to: Plug-ins => Change Plug-ins. ![]() There are lot’s of different packs for the first N64 Zelda game, but we will be using the Federelli’s version, which you can grab: here. Run the setup, and select the emulator folder as the installation directory.Īt this point, download a high resolution texture pack for Ocarina of Time. This video plug-in swaps the original texture with high resolution ones, if available. You will also need a copy of the Mudlord’s Rice Video Plugin. Extract all contents of the Release folder to some place you can find later. The emulator executable is at the bin/release folder. ![]() The 1964_11.rar file comes with the emulator executable and source code. Here’s a link where you can download the emulator: 1964 Download Page.īy the time this post had been written, the latest version was the 1.1.0. I’ll assume that the reader is familiar with this emulators, so, let’s start by downloading 1964. OOT with high resolution textures applied. ![]()
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